![]() ![]() Is there any way to improve on these?Ģ) I have learned a convention of assigning a null value to all objects if they are empty/not present (If a square does not contain a piece, then null is assigned). Is there any way I can clean it up ( divide it up maybe)? Something that bugs me is the implementation of isValidCastling() function and move() function. I have got some specific questions about the implementation that I would love to have answeredġ) The BoardManager.java class seems to be pretty large. ![]() The GUI is not included here but if you would like to look at it then here is my repository. I thought it would be hard to review my code without the basic classes. I hope I have not included a lot of code here. Idioms, conventions, anything that comes to your mind. How the same implementation can be better written.
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